Wednesday, September 11, 2013

Watchdogs

Hey, Internet! It's been a while since my last post but it's time for the next one! Today, I will be talking about Ubisoft's next new upcoming game: Watchdogs. It's been talked about for months, almost a year and it will be released November 19 in North America and November 22 in Europe on Microsoft Windows, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and Wii U. For a basic summary, it's all about hacking. It focuses on hacking into various electronic systems for either information or even to destroy those devices completely. For a plot, I'll paint you a picture. The game takes place in Ubisoft's interpretation of near-future Chicago. Crime rate has lowered to below 3% and homicides are at an all-time low...all thanks to CtOS (Central Operating System) which is being featured in Chicago, as well as other cities in the nation.

This system controls almost every piece of technology in the city including everything from smart phones to ATMs to street lights to security cameras. This means anyone able to control the system basically controls the city...and a man named Aiden Pierce does just that. The game is an open world sandbox type of game, which is no surprise coming from Ubisoft, the creator of Assassin's Creed, Far Cry, etc. and it looks like a good one! If you want my personal opinion, it looks a lot like a modern-day Assassin's Creed, just a little less focused on killing. So, now, lets move a little bit into game play. The game seems very smooth and realistic on just about every aspect, even to just walking down the street. They have made the NPC citizens throughout the city act very normal (if that makes sense) in that they seem like they really would in a near future urban city. There is a good parkour system that seems like a toned down version of Assassin's Creed but it fits perfectly to the environment. The stealth seems like a lot of fun with all the different ways there are to go about it. Using blackouts with streetlights or locking a parking garage behing you to stop a chase. You could even use security cameras to predict guard patrols to sneak by, or silently kill everyone around you one by one, or if all else fails and you are caught, cause a CITY-WIDE blackout and slip away in the darkness. Also, the game has a very deep notoriety system. Depending on whether you kill your targets or simply let the police take care of them will affect how people think of you. Now, when I say people, I don't mean just that cops will search for you more or less, I mean the actual people walking around in the game will be affected. If people recognize you, they might even call the cops just from seeing you. For instance, say you walk into a weapons shop to buy guns. The clerk might actually press one of those "under the desk" police buttons and the cops could be on their way to arrest you and you might not eve know. This, I presume, will help to keep the player always on their toes.  I know this article may not have shown much info on the game but it's all I have right now, sorry :/ As always, I recommend simply going to YouTube for more information, it's always there.  Thanks for reading!

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